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Unity Artificial Intelligence Programming_ Add powerful, believable and fun AI entities in your game, 5th Edition_Davide Aversa.pdf

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Unity Artifi cial Intelligence Programming Fifth Edition Add powerful, believable, and fun AI entities in your game with the power of Unity Dr. Davide Aversa Unity Artifi cial Intelligence ProgrammingFifth EditionDr. Davide Aversa Things you will learn: • Understand the basics of AI in game design • Create smarter game worlds and characters with C# programming • Apply automated character movement using pathfinding algorithm behaviors • Implement character decision-making algorithms using behavior trees • Build believable and highly efficient artificial flocks and crowds • Create sensory systems for your AI world • Become well-versed with the basics of procedural content generation • Explore the application of machine learning in Unity Developing artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge, machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters. The updated fifth edition of Unity Artifi cial Intelligence Programming starts by breaking down AI into simple concepts. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. As you progress, you'll learn how to implement a finite state machine (FSM) to determine how your AI behaves, apply probability and randomness to make games less predictable, and implement a basic sensory system. Later, you'll understand how to set up a game map with a navigation mesh, incorporate movement through techniques such as A* pathfinding, and provide characters with decision-making abilities using behavior trees. By the end of this Unity book, you'll have the skills you need to bring together all the concepts and practica
Unity Artificial Intelligence Programming_ Add powerful, believable and fun AI entities in your game, 5th Edition_Davide Aversa.pdf